We’re hiring!

AdInMo was founded to make mobile games advertising better for everyone – developers, advertisers and, most importantly, players. Join us on our journey to make InGamePlay advertising scale globally.

We hire people who share our passion, want to develop their careers in adtech and help our business grow. We strive to foster continuous learning whilst making sure worklife is also fun and promote a culture where everyone can be themselves. Our dev releases are named after Atari classics and Among Us is the official Team AdInMo game.

We have a hybrid working policy with teams in the UK (we’re headquartered in beautiful Edinburgh) and Ukraine. Apply for any of the open positions below or just drop us an email and tell us why you’re awesome and what difference you’re going to make to Team AdInMo.

Senior Business Development Manager – Demand

Senior Business Development Manager - Demand: In-game advertising is enjoying accelerated adoption with new industry standards helping propel this exciting new ad format to become part of the standard programmatic media buying mix. This role will help scale our in-game advertising demand to deliver advertiser revenues and manage buy-side partnerships. Well-connected and passionate about ad...

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Back-End Engineer

Back-End Engineer: This role is an excellent opportunity to join Team AdInMo and get experienced at fast-paced development in Rust as well as familiarise yourself with the exciting world of game development in both Unity and Unreal. You will design and implement major back-end subsystems, working closely with both the internal SDK development to provide the best APIs as well as demand teams to...

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Product Manager

Product Manager: The Product Manager acts as an ambassador between internal and external commercial and technical stakeholders, articulating and translating their requirements into features and user stories. You will own AdInMo’s product roadmap and ultimately act as the keeper of our long-term product vision. You’ll work closely with all teams, but specifically with the development and ad...

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Howdy! Gamesforum London 2022

Gamesforum never feels like an event but a community meet-up…. And Team AdInMo was definitely in a ‘howdy, partner’ mood! Here’s our round-up from London. The London edition of Gamesforum earlier this month was as fantastic as ever. With the Unity / Ironsource / App...

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Who is Team AdInMo? Part 3: Technical Support

Supporting our global developer community is always top of the agenda for Team AdInMo. In the latest installment of the team interviews, we chat with Kiril Rusanov, Technical Support Engineer about helping AdInMo's developer and publisher community monetize with...

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Our 3 Hot Trends from Gamescom 2022

Devcom, Gamescom and a lot of Cologne hugging. With highs above 30C every day, and the usual lack of air conditioning in accommodation in Germany, it was hot. Even the conference center, the Koelnmesse, was atypically warm and not the usual refrigerated halls. The...

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